The game is a revisit of Tecmo’s 1996 PlayStation game Devil’s Deception. As a game focused on strategy, the player aims to defeat enemies by luring them into a wide variety of traps. The aim of the game is to prevent the enemy from reaching the player, exclusively using traps. Players can choose to utilise a variety of different traps, including rolling boulders, electrocution, fire, spring boards, spiked walls, human cannons, falling bathtubs, banana peels, an iron maiden, and locomotives. Proper timing of traps is an important aspect of the gameplay, as the player is also able to fall victim to their own traps.
Players are able to set their trap combinations within three methods, namely Brutality, Magnificence, or Humiliation; each different type used will grant different rewards from the devil’s three servants. Effective utilisation of the environment also allows the player to deal additional damage to foes. The PlayStation Vita version of the game allows players to select and activate traps using the touch screen.