The Witcher 3: Wild Hunt is more than “30.0 times larger” than previous Witcher games, requiring players to sail by boat to some locations and ride by horseback to others. However, fast travelling around the areas of known locations is also possible. The Witcher 3 has been described as “20% bigger than Skyrim”. Many actions the player performs affect the world; many of the quests have a number of options on how to complete them, and the outcomes differ. CD Projekt RED anticipates approximately 100 hours for the completion of the game, 50 of them belonging to side quests, and 50 belonging to the main story line.
While similar to the previous Witcher games, Wild Hunt improved on several aspects from past games. Combat revolves around an action role-playing game system alongside the use of magic. The fighting system from previous games was significantly revamped. Wild Hunt introduces some new mechanics, such as Witcher-sense, combat on horseback and at sea, swimming underwater, and the use of a crossbow. Additionally, Geralt can jump, climb, and vault over smaller obstacles. The climbing mechanics were described as “not exactly” like Assassin’s Creed, but “similar to what we have in Uncharted”. Item creation and potion brewing still remain as in previous games, but have been modified from The Witcher 2. The same five Witcher signs returned, but with each one having an alternative form that can be used.