For the purpose of this article, we’re simple calling the game Elder Scrolls 6. But it probably won’t just be called that.
Almost all the Elder Scrolls series games are set in different areas in the world of Tamriel, the series’s ‘universe’. Back in 1996, Daggerfall snatched the High Rock and Hammerfell provinces. In 2002, Morrowind earmarked the island of Vvardenfell.
Oblivion was set in Cyrodil and, no prizes for this one, Skyrim was set in Skyrim.
These names may all sound like Tolkien rejects, but they’re actually places that featured in the very first Elder Scrolls game, Arena. That 1994 game let you wander around the whole of Tamriel, making it one of the largest games ever made.
And yes, that means a lot of its areas were pretty boring and repetitive. A reminder: it was released in 1994, just a year after the original Doom.
So what’s left in Tamriel? Consult the The Elder Scrolls: Arena map and you’ll see that Valenwood, Elsweyr and Black Marsh (aka Argonia) are the spots Bethesda hasn’t mined yet. Morrowind would be another obvious choice, as The Elder Scrolls: Morrowind didn’t actually feature any of that province’s mainland area, just an island.
For any real Elder Scrolls nuts ready to leave an angry comment, yes we know Battlespire and Regard exist, but they are not part of the main series of games.