Written by Sefton Hill, Ian Ball and Martin Lancaster, Arkham Knight is based on the franchise’s long-running comic book mythos. Set one year after the events of 2011’s Batman: Arkham City, the game’s main storyline follows Batman as he confronts the Scarecrow, who has launched an attack on Gotham City, causing a city-wide evacuation. Aided by the mysterious Arkham Knight, the Scarecrow unites Batman’s greatest foes in a plot to finally destroy Batman.
The game is presented from the third-person perspective with a primary focus on Batman’s combat and stealth abilities, detective skills, and gadgets that can be used in both combat and exploration. Arkham Knight also introduces the Batmobile as a playable vehicle, which can be used for transportation or combat. The game expands Batman’s arsenal of gadgets and combat attacks and offers a more open world structure, allowing the player to complete side missions away from the primary storyline.
The console versions of Arkham Knight received acclaim from reviewers, particularly for its narrative, visuals, gameplay, combat, and world designs, with most criticism given to the emphasis on the Batmobile. The Windows version, however, became the subject of intense criticism due to major performance issues, even on high-end graphics hardware, prompting Warner Bros. to temporarily withdraw that version of the game from sale.